THE SACRIFICE: PRINCESS OF ALEMIO - OPENING PREVIEW Written by Unice Bondoc / ONQST (pronounced On Quest). This free sample is the existing spoiler-free opening, not the complete book. Preview voices, mix and music/effects are unchanged; MP4 uses AAC conversion. Part One - credits The Sacrifice: Princess of Alemio - written by Unice Bondoc. The narrator, Alicia and Malcolm are original synthetic voices made locally with fixed references; no named actor was cloned and no human performance is claimed. This edition uses the music and sound recordings credited below. Third-party materials retain their own licenses. Music ‘Beautiful Oblivion’ by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au Track page (https://www.scottbuckley.com.au/library/beautiful-oblivion/) · Licence (https://creativecommons.org/licenses/by/4.0/) · Composer’s usage conditions (https://www.scottbuckley.com.au/library/using-this-music/) Used under the book title, author and Part One at the start, and under each chapter heading, nowhere else. The original treatment excerpted, filtered, gently compressed, level-adjusted, faded and mixed the music under spoken drama. Its pitch and speed are unchanged, and the existing heading/title music samples are preserved in this edition. There is no music under the story. ‘The Long Dark’, ‘Intervention’ and ‘A Kind Of Hope’ are not used. Adaptation requires attribution. Do not resell music on its own, re-upload it to music platforms, or submit these files to Content ID or audio-fingerprinting services. YouTube use requires the credit in the video description. Ambience and effects - 245286 dbspin grunewald - dbspin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://commons.wikimedia.org/wiki/File:245286_dbspin_grunewald.wav). - Barn lock, unlocking - 1539 - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/barn-lock-unlocking-s1539.html). - Big rope 3426 - Joseph Sardin and Axeline T. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/big-rope-s3426.html). - Floating Floor Squeaks - 0518 - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/floating-floor-squeaks-s0518.html). - Footsteps on gravels 2 - 1117 - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/footsteps-on-gravels-2-s1117.html). - Footsteps, Shoe on Parquet - 0376 - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/footsteps-shoe-on-parquet-s0376.html). - Gong or bell vibrant (short) - Stephan / PDSounds; short edit by Ocaasi. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://commons.wikimedia.org/wiki/File:Gong_or_bell_vibrant_(short).ogg). - Reveil des oiseaux - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://commons.wikimedia.org/wiki/File:R%C3%A9veil_des_oiseaux.ogg). - Sliding rope 1 - 1818 - Joseph Sardin. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://bigsoundbank.com/sliding-rope-1-s1818.html). - Swale - Ksd5 / Siddharth Patil. CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/). Source (https://commons.wikimedia.org/wiki/File:Swale.ogg). - Sword Clash - Gravity Sound. CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/). Source (https://commons.wikimedia.org/wiki/File:Sword_Clash_(Gravity_Sound).mp3). - Sword Clash 2 - Gravity Sound. CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/). Source (https://commons.wikimedia.org/wiki/File:Sword_Clash_2_(Gravity_Sound).mp3). Credit required: Sword Clash by Gravity Sound (CC BY 4.0), via Wikimedia Commons. Excerpted, filtered and mixed for a brief battle-memory sound. Sword Clash 2 by Gravity Sound (CC BY 4.0), via Wikimedia Commons. Excerpted, filtered and mixed for a brief battle-memory sound. The inherited wind, water and birds were filtered, looped where needed, held at one level with slow swells evened out, and mixed under the voices. In this edition only ambience within replacement speech intervals is fitted to new natural lengths. Each spot cue retains its complete source samples, level, duration and story anchor; effects are not repeated to fill a changed voice interval. Short sounds retain their existing excerpting, filtering and fades. The heart’s pulse is bell-derived resonance, not a recorded heartbeat. No source was used to train a model or clone a voice. Conditions that still apply Do not share raw music, production stems or voice references; upload the score as a music release; or register the mix with Content ID/audio fingerprinting. Attribution is also carried in audio metadata, though some players do not show it.